package com.gserver.game.tank.logic;

public class Map {

	public static final int EMPTY = 0;
	public static final int WALL = 1;

	public static int map[][] = new int[800][600];

	public Map() {
		map[400][401] = 1;
		map[400][402] = 1;
		map[400][403] = 1;
		map[400][404] = 1;
		map[400][405] = 1;
		map[400][406] = 1;
		map[400][407] = 1;
		map[400][408] = 1;
		map[400][409] = 1;
		map[400][410] = 1;
	}
}
